![]() It's probably better to alter this from the in-game menu. The same as LookRightScale, but deals with the up/down motion. This can actually be useful when trying to take screenshots. The same as MoveForwardSpeed but controls sideways movement.ĭeals with Shepard's neck, and how much it can be turned for a wider field of vision. If you want to shorten the time of traveling, see the section referring to changing the game speed. Any changes made here could ruin the game experience by giving the player an advantage. This section deals with the way the controls work: This section is used for internal identification. This section deals with the mapping of keys. This section deals with how the mouse or gamepad will operate (sensitivity, movement emulation, etc.) Most likely, you won't need to alter anything in here, but you are free to experiment. More information is in the section about the console. This section defines the Console keys and behavior. The section applies to the editor the developers used. Changes made here could harm your gaming experience. Generally, you don't want to change anything in this section. This file is separated into six sections:īasically, how the game will handle the input device that the player is using. Boolean - a Boolean data type is a true/false variable and can only accept True or False.Ĭonfiguration Files Input File (BioInput.ini). ![]() These will be appended with the letter f.
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